components
portal
Requires camera
component. Renders view from another camera in scene to a texture on another object.
Example
<a-entity id="cctv" camera="fov: 120; active: false;" spectator="screen: #tv; fps: 25;"></a-entity>
<a-entity id="tv" geometry="primitive: plane;"></a-entity>
Component Properties
property | type | default | usage |
---|---|---|---|
screen | selector | null |
the entity to apply the screen to |
fps | number | 30.00 |
the refresh rate of the screen texture. Increasing this number impacts performance |